FREE TO ENTER
Saturday October 18, 2008 @ Da-Planet @ 12:00PM

RULES:
Each team has one Master and one Apprentice
A Master is anyone who is in the Top 50 in Hawaii, or placed in the top 8 in a YGO Regionals, or placed in the top 16 of an SJC, or won a Da-Planet Thursday or Friday tournament, or anyone qualified for the Wii Finals. (ANYONE can play the roll of the Master even if you don't meet the above criteria)
An Apprentice is anyone who does not fall into the above categories.
Both the Master and Apprentice have their own Main, Side, and Extra Decks. (They MAY exchange cards with each other via the Side and Extra Decks as long as those decks are meet the size requirements 15 cards for the Side deck).
Coaching, and talking, are allowed at all times.
Game 1 - Apprentice plays Apprentice
Game 2 - Master plays Master
Game 3 (if necessary) - Each team can chose who they want to play the final match.*

Format: Advanced Constructed
Rounds: Swiss - number depends on attendence
Performance Prizes: Prize Pool will be 1 Gladiators Assault pack per entrant.
Random Prizes: 2 Team Dueling Deck Boxes per 4 teams entered
Match Structure: 2 out of 3 games per match
Match Time Limit: 40 minutes

Housekeeping Rules:
You can create your own team or come down for a pick up team
You must create your own Team Name and choose whether you represent the Light, or the Dark, side
We will give a special prize to the light and dark side teams that best match their choice, so dress and act the part.
* At the start of the event, each team gets 'Master' cards and 'Apprentice' cards equal to the number of rounds (if the rounds are an odd number then the team will get one more Apprentice card than the Master). For example, if there are four rounds, each team gets 2 'Master' and 2 'Apprentice' cards. Each team must then place one of these cards face down before Game 3, then they both flip the card and reveal who will be playing the third game.  Each time a card is used, it is returned to a judge.